Feb 04 18:30:02.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:02.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37505, slot: gimlet 1, component: sp-sim Feb 04 18:30:02.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:30:02.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:07.094 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:12.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:12.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:30:12.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:17.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:22.094 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:22.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:30:22.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:27.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:32.094 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:32.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:30:32.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:32.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37505, slot: gimlet 1, component: sp-sim Feb 04 18:30:37.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:42.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:42.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:30:42.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:47.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:52.095 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:30:52.096 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:52.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:30:57.096 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:31:02.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:31:02.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:31:02.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37505, slot: gimlet 1, component: sp-sim Feb 04 18:31:02.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:31:07.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:31:12.096 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:31:12.096 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:37939, slot: gimlet 0, component: sp-sim Feb 04 18:31:12.097 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim Feb 04 18:31:17.095 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:60031, slot: sidecar 0, component: sp-sim