1 | Apr 03 10:15:00.815 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
2 | Apr 03 10:15:02.179 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48418, slot: gimlet 1, component: sp-sim | ||
3 | Apr 03 10:15:02.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
4 | Apr 03 10:15:02.848 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
5 | Apr 03 10:15:05.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
6 | Apr 03 10:15:10.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
7 | Apr 03 10:15:12.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
8 | Apr 03 10:15:12.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
9 | Apr 03 10:15:15.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
10 | Apr 03 10:15:20.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
11 | Apr 03 10:15:22.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
12 | Apr 03 10:15:22.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
13 | Apr 03 10:15:25.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
14 | Apr 03 10:15:30.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
15 | Apr 03 10:15:32.179 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48418, slot: gimlet 1, component: sp-sim | ||
16 | Apr 03 10:15:32.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
17 | Apr 03 10:15:32.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
18 | Apr 03 10:15:35.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
19 | Apr 03 10:15:40.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
20 | Apr 03 10:15:42.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
21 | Apr 03 10:15:42.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
22 | Apr 03 10:15:45.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
23 | Apr 03 10:15:50.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
24 | Apr 03 10:15:52.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
25 | Apr 03 10:15:52.848 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
26 | Apr 03 10:15:55.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
27 | Apr 03 10:16:00.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
28 | Apr 03 10:16:02.178 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48418, slot: gimlet 1, component: sp-sim | ||
29 | Apr 03 10:16:02.838 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
30 | Apr 03 10:16:02.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
31 | Apr 03 10:16:05.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
32 | Apr 03 10:16:10.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
33 | Apr 03 10:16:12.839 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
34 | Apr 03 10:16:12.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
35 | Apr 03 10:16:15.817 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
36 | Apr 03 10:16:20.816 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
37 | Apr 03 10:16:22.840 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
38 | Apr 03 10:16:22.848 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
39 | Apr 03 10:16:25.817 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
40 | Apr 03 10:16:30.817 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
41 | Apr 03 10:16:32.179 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48418, slot: gimlet 1, component: sp-sim | ||
42 | Apr 03 10:16:32.839 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
43 | Apr 03 10:16:32.849 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
44 | Apr 03 10:16:35.818 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
45 | Apr 03 10:16:40.817 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
46 | Apr 03 10:16:42.839 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
47 | Apr 03 10:16:42.848 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim | ||
48 | Apr 03 10:16:45.817 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
49 | Apr 03 10:16:50.817 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
50 | Apr 03 10:16:52.840 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61095, slot: sidecar 0, component: sp-sim | ||
51 | Apr 03 10:16:52.848 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:48843, slot: gimlet 0, component: sp-sim |