Max level shown:
1 Apr 10 17:15:07.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
2 Apr 10 17:15:11.522 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
3 Apr 10 17:15:11.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
4 Apr 10 17:15:12.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
5 Apr 10 17:15:17.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
6 Apr 10 17:15:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
7 Apr 10 17:15:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
8 Apr 10 17:15:21.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
9 Apr 10 17:15:22.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
10 Apr 10 17:15:27.175 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
11 Apr 10 17:15:31.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
12 Apr 10 17:15:31.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
13 Apr 10 17:15:32.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
14 Apr 10 17:15:37.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
15 Apr 10 17:15:41.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
16 Apr 10 17:15:41.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
17 Apr 10 17:15:42.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
18 Apr 10 17:15:47.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
19 Apr 10 17:15:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
20 Apr 10 17:15:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
21 Apr 10 17:15:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
22 Apr 10 17:15:52.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
23 Apr 10 17:15:57.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
24 Apr 10 17:16:01.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
25 Apr 10 17:16:01.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
26 Apr 10 17:16:02.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
27 Apr 10 17:16:07.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
28 Apr 10 17:16:11.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
29 Apr 10 17:16:11.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
30 Apr 10 17:16:12.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
31 Apr 10 17:16:17.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
32 Apr 10 17:16:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
33 Apr 10 17:16:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
34 Apr 10 17:16:21.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
35 Apr 10 17:16:22.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
36 Apr 10 17:16:27.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
37 Apr 10 17:16:31.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
38 Apr 10 17:16:31.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
39 Apr 10 17:16:32.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
40 Apr 10 17:16:37.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
41 Apr 10 17:16:41.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
42 Apr 10 17:16:41.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
43 Apr 10 17:16:42.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
44 Apr 10 17:16:47.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
45 Apr 10 17:16:51.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
46 Apr 10 17:16:51.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
47 Apr 10 17:16:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
48 Apr 10 17:16:52.178 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
49 Apr 10 17:16:57.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
50 Apr 10 17:17:01.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
51 Apr 10 17:17:01.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
52 Apr 10 17:17:02.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
53 Apr 10 17:17:07.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
54 Apr 10 17:17:11.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
55 Apr 10 17:17:11.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
56 Apr 10 17:17:12.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
57 Apr 10 17:17:17.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
58 Apr 10 17:17:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
59 Apr 10 17:17:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
60 Apr 10 17:17:21.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
61 Apr 10 17:17:22.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
62 Apr 10 17:17:27.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
63 Apr 10 17:17:31.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
64 Apr 10 17:17:31.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
65 Apr 10 17:17:32.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
66 Apr 10 17:17:37.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
67 Apr 10 17:17:41.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
68 Apr 10 17:17:41.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
69 Apr 10 17:17:42.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
70 Apr 10 17:17:47.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
71 Apr 10 17:17:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
72 Apr 10 17:17:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
73 Apr 10 17:17:51.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
74 Apr 10 17:17:52.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
75 Apr 10 17:17:57.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
76 Apr 10 17:18:01.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
77 Apr 10 17:18:01.525 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
78 Apr 10 17:18:02.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
79 Apr 10 17:18:07.176 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
80 Apr 10 17:18:11.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
81 Apr 10 17:18:11.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
82 Apr 10 17:18:12.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
83 Apr 10 17:18:17.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
84 Apr 10 17:18:21.523 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:50218, slot: gimlet 1, component: sp-sim
85 Apr 10 17:18:21.524 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:59094, slot: gimlet 0, component: sp-sim
86 Apr 10 17:18:21.525 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
87 Apr 10 17:18:22.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim
88 Apr 10 17:18:27.177 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:45924, slot: sidecar 0, component: sp-sim