[ May 1 00:16:50 Disabled. ] [ May 1 00:16:50 Rereading configuration. ] [ May 1 00:17:03 Rereading configuration. ] [ May 1 00:17:03 Enabled. ] [ May 1 00:17:03 Executing start method ("ctrun -l child -o noorphan,regent /opt/oxide/sp-sim/bin/sp-sim /var/svc/manifest/site/sp-sim/config.toml &"). ] [ May 1 00:17:03 Method "start" exited with status 0. ] May 01 00:17:03.797 DEBG registered DTrace probes, component: sp-sim May 01 00:17:03.797 INFO setting up simulated sidecar, slot: sidecar 0, component: sp-sim May 01 00:17:03.797 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::, local_addr: [::]:33300, slot: sidecar 0, component: sp-sim May 01 00:17:03.797 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::, local_addr: [::]:33301, slot: sidecar 0, component: sp-sim May 01 00:17:03.805 INFO setting up simulated gimlet, slot: gimlet 0, component: sp-sim May 01 00:17:03.813 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::1, local_addr: [::]:33310, slot: gimlet 0, component: sp-sim May 01 00:17:03.813 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::1, local_addr: [::]:33311, slot: gimlet 0, component: sp-sim May 01 00:17:03.813 INFO bound fake serial console to TCP port, component: SpComponent { id: "sp3-host-cpu" }, addr: [::1]:33312, slot: gimlet 0, component: sp-sim May 01 00:17:03.813 INFO setting up simulated gimlet, slot: gimlet 1, component: sp-sim May 01 00:17:03.821 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::2, local_addr: [::]:33320, slot: gimlet 1, component: sp-sim May 01 00:17:03.821 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::2, local_addr: [::]:33321, slot: gimlet 1, component: sp-sim May 01 00:17:03.821 INFO bound fake serial console to TCP port, component: SpComponent { id: "sp3-host-cpu" }, addr: [::1]:33322, slot: gimlet 1, component: sp-sim May 01 00:17:04.807 DEBG received discover; sending response, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:04.807 DEBG received discover; sending response, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:17:04.807 DEBG received discover; sending response, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:05.174 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:05.174 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:05.174 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:17:05.174 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:05.177 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:05.177 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:05.178 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:17:10.173 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:15.172 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:15.179 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:15.179 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:20.173 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:24.214 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:24.219 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:24.220 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:29.224 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:34.236 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:34.242 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:34.242 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:17:34.243 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:39.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:44.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:44.251 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:44.251 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:49.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:54.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:54.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:17:54.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:17:59.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:04.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:04.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:18:04.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:18:04.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:09.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:14.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:14.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:18:14.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:19.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:24.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:24.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:24.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:18:29.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:34.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:34.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:34.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:18:34.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:18:39.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:44.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:44.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:18:44.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:49.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:54.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:54.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:18:54.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:18:59.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:04.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:04.251 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:19:04.251 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:19:04.251 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:09.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:14.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:14.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:14.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:19:19.243 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:24.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:24.249 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:19:24.250 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:29.244 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:34.247 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:34.253 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:19:34.253 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:34.254 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:19:39.246 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:45.321 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:19:45.324 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:45.324 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:50.582 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:55.368 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:19:55.370 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:19:55.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:00.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:04.254 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:20:05.273 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:05.273 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:05.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:10.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:15.274 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:15.274 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:15.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:20.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:25.274 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:25.274 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:25.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:27.263 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:27.269 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:27.288 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:27.846 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:27.847 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:27.852 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:30.248 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:30.248 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:30.251 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:30.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:33.613 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:33.614 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:33.616 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:34.254 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:20:35.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:35.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:35.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:40.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:45.274 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:45.274 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:45.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:50.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:55.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:20:55.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:20:55.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:00.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:04.255 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:21:05.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:05.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:21:05.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:10.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:15.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:15.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:21:15.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:20.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:25.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:21:25.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:25.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:30.460 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:34.255 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:21:35.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:35.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:21:35.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:40.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:45.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:21:45.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:45.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:50.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:55.275 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:21:55.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:21:55.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:00.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:04.256 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:22:05.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:22:05.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:05.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:10.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:15.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:15.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:22:15.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:20.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:25.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:25.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:22:25.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:30.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:34.256 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:22:35.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:22:35.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:35.461 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:40.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:45.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:22:45.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:45.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:50.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:55.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:22:55.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:22:55.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:00.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:04.257 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:23:05.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:23:05.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:05.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:10.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:15.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:15.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:23:15.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:20.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:25.276 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:23:25.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:25.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:30.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:34.257 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:23:35.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:35.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:23:35.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:40.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:45.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:45.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:23:45.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:50.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:55.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:23:55.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:23:55.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:00.462 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:04.257 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:24:05.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:05.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:24:05.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:10.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:15.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:15.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:24:15.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:20.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:25.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:24:25.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:25.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:30.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:34.257 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:24:35.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:35.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:24:35.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:40.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:45.277 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:24:45.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:45.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:50.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:55.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:24:55.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:24:55.463 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:00.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:04.258 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:25:05.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:25:05.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:05.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:10.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:15.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:15.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:25:15.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:20.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:25.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:25.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:25:25.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:30.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:34.259 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:25:35.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:35.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:25:35.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:40.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:45.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:45.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:25:45.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:50.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:55.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:25:55.278 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:25:55.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:00.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:04.259 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:26:05.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:05.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:26:05.464 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:10.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:15.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:26:15.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:15.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:20.466 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:25.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:25.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:26:25.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:30.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:34.260 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:51275, slot: gimlet 1, component: sp-sim May 01 00:26:35.279 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:35.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:26:35.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:40.465 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:45.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:45.280 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:54316, slot: gimlet 0, component: sp-sim May 01 00:26:45.466 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim May 01 00:26:50.466 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:61298, slot: sidecar 0, component: sp-sim