Max level shown:
1 [ Jul 30 01:28:51 Enabled. ]
2 [ Jul 30 01:28:51 Rereading configuration. ]
3 [ Jul 30 01:28:52 Executing start method ("ctrun -l child -o noorphan,regent /opt/oxide/sp-sim/bin/sp-sim /var/svc/manifest/site/sp-sim/config.toml &"). ]
4 [ Jul 30 01:28:52 Method "start" exited with status 0. ]
5 Jul 30 01:28:52.765 DEBG registered DTrace probes, component: sp-sim
6 Jul 30 01:28:52.765 INFO setting up simulated sidecar, slot: sidecar 0, component: sp-sim
7 Jul 30 01:28:52.765 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::, local_addr: [::]:33300, slot: sidecar 0, component: sp-sim
8 Jul 30 01:28:52.765 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::, local_addr: [::]:33301, slot: sidecar 0, component: sp-sim
9 Jul 30 01:28:52.766 INFO setting up simulated gimlet, slot: gimlet 0, component: sp-sim
10 Jul 30 01:28:52.766 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::1, local_addr: [::]:33310, slot: gimlet 0, component: sp-sim
11 Jul 30 01:28:52.766 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::1, local_addr: [::]:33311, slot: gimlet 0, component: sp-sim
12 Jul 30 01:28:52.766 INFO bound fake serial console to TCP port, component: SpComponent { id: "sp3-host-cpu" }, addr: [::1]:33312, slot: gimlet 0, component: sp-sim
13 Jul 30 01:28:52.766 INFO setting up simulated gimlet, slot: gimlet 1, component: sp-sim
14 Jul 30 01:28:52.766 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::2, local_addr: [::]:33320, slot: gimlet 1, component: sp-sim
15 Jul 30 01:28:52.766 INFO simulated SP UDP socket bound, multicast_addr: ff15:0:1de::2, local_addr: [::]:33321, slot: gimlet 1, component: sp-sim
16 Jul 30 01:28:52.766 INFO bound fake serial console to TCP port, component: SpComponent { id: "sp3-host-cpu" }, addr: [::1]:33322, slot: gimlet 1, component: sp-sim
17 Jul 30 01:29:04.174 DEBG received discover; sending response, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
18 Jul 30 01:29:04.174 DEBG received discover; sending response, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
19 Jul 30 01:29:04.174 DEBG received discover; sending response, port: One, sender: [::1]:42217, slot: gimlet 1, component: sp-sim
20 Jul 30 01:29:04.435 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:42217, slot: gimlet 1, component: sp-sim
21 Jul 30 01:29:04.436 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
22 Jul 30 01:29:04.436 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
23 Jul 30 01:29:04.436 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
24 Jul 30 01:29:04.439 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:42217, slot: gimlet 1, component: sp-sim
25 Jul 30 01:29:04.440 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
26 Jul 30 01:29:04.440 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
27 Jul 30 01:29:09.436 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
28 Jul 30 01:29:14.435 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
29 Jul 30 01:29:14.441 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
30 Jul 30 01:29:14.441 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
31 Jul 30 01:29:19.436 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
32 Jul 30 01:29:24.319 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
33 Jul 30 01:29:24.323 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
34 Jul 30 01:29:24.324 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
35 Jul 30 01:29:29.323 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
36 Jul 30 01:29:34.321 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
37 Jul 30 01:29:34.325 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
38 Jul 30 01:29:34.326 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:42217, slot: gimlet 1, component: sp-sim
39 Jul 30 01:29:34.327 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
40 Jul 30 01:29:39.321 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
41 Jul 30 01:29:44.372 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
42 Jul 30 01:29:44.375 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
43 Jul 30 01:29:44.375 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
44 Jul 30 01:29:49.321 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
45 Jul 30 01:29:54.320 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
46 Jul 30 01:29:54.336 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 83, 105, 100, 101, 99, 97, 114, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [70, 65, 75, 69, 95, 83, 73, 77, 95, 83, 73, 68, 69, 67, 65, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: None, slot_b_sha3_256_digest: None }) }, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim
47 Jul 30 01:29:54.336 DEBG received state request, reply-state: SpStateV2 { hubris_archive_id: [0, 0, 0, 0, 0, 0, 0, 0], serial_number: [83, 105, 109, 71, 105, 109, 108, 101, 116, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], model: [105, 56, 54, 112, 99, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], revision: 0, base_mac_address: [0, 0, 0, 0, 0, 0], power_state: A2, rot: Ok(RotStateV2 { active: A, persistent_boot_preference: A, pending_persistent_boot_preference: None, transient_boot_preference: None, slot_a_sha3_256_digest: Some([85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]), slot_b_sha3_256_digest: Some([102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102, 102]) }) }, port: One, sender: [::1]:62689, slot: gimlet 0, component: sp-sim
48 Jul 30 01:29:59.321 DEBG received bulk ignition state request, state: [IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Sidecar, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, target: Some(TargetState { system_type: Gimlet, power_state: On, power_reset_in_progress: false, faults: SystemFaults { power_a3: false, power_a2: false, sp: false, rot: false }, controller0_present: true, controller1_present: false, link0_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false }, link1_receiver_status: ReceiverStatus { aligned: true, locked: true, polarity_inverted: false } }) }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }, IgnitionState { receiver: ReceiverStatus { aligned: false, locked: false, polarity_inverted: false }, target: None }], offset: 0, port: One, sender: [::1]:47760, slot: sidecar 0, component: sp-sim